THE GOAL
Build a fully playable, full-size pinball machine without a single microcontroller, scoring, sensing, and actuation all running on discrete electronics instead of code.
- Built at full regulation size, not a scaled-down model
- No microcontroller anywhere: control logic runs on discrete AND/OR gates and comparators
- FSRs (force-sensitive resistors) and proximity sensors handle ball detection
- Solenoids drive the flippers and kickers
- Fully functional pop bumper: a piezo sensor triggers a solenoid on impact

PHOTO — FULL MACHINE
HOW IT WORKS
Proximity sensors and force-sensitive resistors (FSRs) feed AND/OR logic gates and comparators, which drive solenoids for the flippers and kickers directly, no firmware, no code in the loop. The pop bumper works the same way a real arcade bumper does: a piezo sensor picks up the ball's impact and fires a solenoid to kick it away. Structural parts were 3D-printed and iterated in-house.

BUMPER MECHANISM

3D-PRINTED PARTS